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Konami’s Gaming & Systems segment books US$5 million profit in June 2026 quarter on 65% revenue growth

Newsdesk by Newsdesk
Fri 31 Jul 2026 at 04:31
Konami to highlight omni-channel game releases, new “Solstice” game cabinet line at ICE Barcelona
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Japanese supplier Konami Corp reported a 64.9% year-on-year increase in revenue from its Gaming & Systems segment to JPY12.4 billion (US$77.8 million) in the three months to 30 June 2026, aided by casino openings and replacement demand in its key markets of North America and Australia.

The improved performance also saw Konami book a segment profit of JPY827 million (US$5.2 million) million, reversing a JPY166 million (US$1.0 million) loss from a year earlier.

In a filing, the company said its Gaming & Systems segment was reflective of growth across all business segments, with Digital Entertainment revenue also up 36.5% year-on-year to JPY100.1 billion (US$628 million) and both the Arcade Game and Sports segments locking in single-digit growth.

As a result, group-wide revenue was up 33.6% year-on-year to JPY129.5 billion (US$812 million) in the June quarter, with profit up 64.6% to JPY32.6 billion (US$204 million).

Detailing the reasons behind the improvement in Gaming & Systems, Konami said, “In our slot machine sales, we sold products such as the Solstice 49C from the Solstice series, which the company said “has received high praise in the market.”

It added, “In our gaming content, the BOMBERMAN series, based on one of KONAMI’s signature IPs, continued to outperform the casino floor average in the North American market and remained strong. In the Australian market, the popular Bull Rush Stampede series has been well received.

“For our casino management system, SYNKROS has been increasingly adopted across both casino facilities and cruise ships operated by Carnival Corporation, one of the world’s largest cruise line companies.”

Konami also noted that it has become the first gaming equipment manufacturer to submit license applications to the Japan Casino Regulatory Commission, the government agency responsible for regulating casinos in Japan, ahead of the planned 2030 opening of MGM Osaka.

Looking ahead, the company explained, “Competitors are continuously introducing new products, creating an environment that requires stronger product appeal. Under such circumstances, Konami Group is engaged in developing new slot machines, new gaming content and new features for the casino management system. We will also expand our efforts in the Specialty Markets and iGaming.

In our slot machine sales, we will continue to expand the Solstice series, which has been well-received in the market.

For gaming content, we will continue to deliver popular series such as BOMBERMAN to the North American market, along with new content, such as the Diggin’ Bros. series, which features playful animations and bonus features. “In the Australian market, we will launch the Dragon Rush series, the successor to the popular Bull Rush series, along with other titles.SYNKRO®, our casino management system, has been selected for installation at multiple casino facilities. Going forward, by progressing with the development of various functions utilizing cutting-edge technologies, we will aim to expand our market share.”

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The IAG Newsdesk team comprises some of the most experienced journalists in the Asian gaming industry. Offering a broad range of expertise, their decades of combined know-how spans multiple countries across a variety of topics.

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